
You can also drag drop files/output paths in to relevant textboxes.Īny issues/feature requests, just note them here and I'll see what I can do. Clicking on an asset will attemp to load it in the asset viewer window (Supports most text/image/model file formats. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. An asset may come from a file created outside of Unity, such as a 3D Model, an audio file or an image. Choose Assets Any media or data that can be used in your game or project.

Once extracted, you can search through the extracted assets (via name/file type) Open the project you want to export assets from. The tool will then extact all the files in the unitypackage file to your specified output folder. Add the path where you want the assets stored in the 'Output' textbox. Add the 'unitypackage' path to the 'File to extact' textbox (If you click 'Select' it will open a file select window automatically pointing to the default 'unitypackage' folder) I have read Tarkov's EULA and I am in my right as a customer of BattleState Games to use the assets I have bought. How can I extract the image/3d model assets from a Unity compiled APK file Ask Question Asked 1 year ago Modified 1 year ago Viewed 3k times -2 Ive downloaded the APK file for a game called Subway Surfers Im also trying to 'extract' the assets from the game (images, 3D models, etc).

I do not redistribute or profit from such works. So I made my own, which I'm sharing here if anyone else would find something like this useful: derHugo and BugFinder, I use the assets to make personal creations, e.g. (The tools/script I found I couldn't get to work)

I've recently started playing around with Unity and wanted to create an assets library but couldn't find a tool that would let me extract the assets from a.
